Post archive for ‘Ideas & Theories’

Design and creativity

Over the years, I’ve heard plenty of coworkers and colleagues complain that the design projects they’re working on aren’t very creative. They want inspiration, they want to cut loose from the corporate brand guidelines and do something wacky, they want to do the kind of work we all see in award shows. Sure, those kinds [...]

Ready… Set… Design!

I’m a firm believer in design process, in taking the right steps to create an interactive experience that is audience and brand appropriate. It’s tough to get clients on the process boat, since they usually want the work done yesterday/cheaper/ASAP. To a lot of clients, or even internal teams, process = s l o w [...]

Whither thou, interactive design?

After going to the annual Web Visions conference here in Portland, I started thinking about the future of interactive design as a discipline. Who are we and what are we doing?
Things have changed so much since I created my first web page in 1996 back when I hand-coded everything using emacs. Now there’s real design [...]

It’s not how good you are, it’s how good you want to be.

Paul Arden is totally right. I picked this book up at SFMOMA last month because it was entertaining and on sale, but it turned out to be an inspiring read. I brought it to work for my art director to read, and over the weekend both he and his wife finished the book. And then [...]

Aretha had it right.

(And I don’t mean about driving down the freeway of love in a pink Cadillac. No no, we’re going back to the classics on this one.)
Eric Karjaluoto recently posted a great entry about requests to do spec work that got me thinking about how designers are regarded/treated by clients once you have them. Eric’s blog [...]